Games

Masked Out

Masked Out is a game I worked on for Game Jam 2026 with the theme “Mask”. For this game my group and I wanted to create a puzzle, adventure, and stealth game where players solve puzzles by masking in and out different colored objects, and npcs.

In this game I worked on concepts and 3D modeling for the architectural assets, and texturing for the various characters.

Group Members: James Goodman (me), Christopher Walter, Taggert Housewright, Kekoa Sweet, and Wren Mcgreggor

Planet Hopper

Planet Hopper is a game I worked on in my Applied Principles Game Design class at SCAD. In this game players travel from planet to planet trying to outrun a spaceship destroying the planets behind them. Before being able to go to the next planet, players may have to solve puzzles, defeat or evade enemies, or navigate through obstacles in the terrain.

In this game I worked on 3D modeling, texturing, and the UI/main menu

Group Members: James Goodman (me), Riley McMillan, Marley P, Sean Barron, and Chris Kim

Inspectigator